Breakwater Tower Defense
Gobling Company · Games
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Chart standing · US
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About
Six shores. One defense to build. Start with a ballista and a mortar on a quiet coastal landing. Hold the gate through twelve waves, unlock your next tower, and sail toward a new battlefield. A CAMPAIGN ACROSS SIX REGIONS Defend Chalkhaven harbor, the bridges of Tidehook, the Highridge mountain pass, Crownkeep fortress, frozen Frostmere, and the volcanic crossings of Ashcrown. Each region has its own scenery, foundation positions, and invasion routes. BUILD A DEFENSE THAT WORKS TOGETHER Unlock five tower families: rapid Ballista bolts, Mortar blasts, Frost slows, Flame burns, and Storm chain lightning. Upgrade every tower through three visually distinct levels. Sell and reposition when your plan needs to change. READ THE ENEMY Fast wargs, armored orcs, healing shamans, skeletons, goblins, and ogre lords demand different answers. Armored veterans join later assaults. EVERY VICTORY OPENS A NEW FRONT Clear regions to unlock new shores and towers. Defend Crownkeep to unlock Veteran difficulty. Finish Ashcrown to open Endless mode across the campaign. ONE, TWO, OR THREE ENTRANCES Voyager offers a gentler single-route defense. Defender introduces two entrances from Tidehook onward. Veteran brings stronger raiders through up to three approaches. Earn up to three stars and keep your best record on each difficulty. PLAY AT YOUR PACE Pause, switch between 1x and 2x speed, and resume a saved battle. Progress stays on your device. No account or internet connection is needed to play. One purchase includes the full campaign, towers, difficulties, and Endless mode. No ads, subscriptions, or in-app purchases.
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