MapBake: Image to PBR

Nathan Hoffer · Graphics & Design

Free

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About

Turn images into practical, game-ready PBR material starting points directly on iPhone and iPad. MapBake prepares a source image, makes it tileable, estimates a complete material set, previews the result in 3D, and exports the conventions your target engine expects. IMPORT AND PREPARE • Import from Photos, Files, Camera, Clipboard, or drag and drop on iPad • Crop, rotate, flip, correct perspective, and normalize uneven lighting • Keep the original source intact while you experiment MAKE IT SEAMLESS • Create a horizontally and vertically tileable texture offline • The tile is rebuilt from patches of your photo, joined along cuts that follow real detail, so joins stay invisible and nothing is mirrored • One control trades keeping your source's structure against mixing it more freely • Inspect any map at 1×1, 2×2, 3×3, or 4×4 with zoom and pan GENERATE A COMPLETE PBR SET • Base Color, Height, tangent-space Normal, Roughness, Metallic, and Ambient Occlusion • Useful deterministic estimates designed to be adjusted—not false claims of recovering perfect physical properties from one photo • Fast working previews with full-resolution recomputation when you export PREVIEW THE MATERIAL • Physically based RealityKit preview on a plane, sphere, cube, or rounded cube • Neutral, soft, outdoor, overcast, warm, high-contrast, and dark studio lighting • A directional key light you can sweep and lower to rake across the surface, so relief in the height and normal maps actually reads • Inspect scale, tiling, reflections, normal response, roughness, and metallic behavior EXPORT FOR YOUR TOOLS • Unity Built-in, URP, HDRP, Unreal Engine, Godot, Blender, OpenGL, and DirectX profiles • Automatic normal Y conversion, roughness/smoothness conversion, and standard packed maps • PNG output at 256, 512, and 1024 in the free app • MapBake Pro is a one-time purchase that removes ads and adds 2K/4K export, custom RGBA packing, and saved custom presets No account is required. Source images and generated materials are processed on-device and stay local unless you explicitly export or share them.

Details

DeveloperNathan Hoffer
ReleasedSep 2026
UpdatedSep 2026
Version1.0
Size8.5 MB
RequiresiOS 18.0 or later
Age rating4+
LanguagesEnglish
PriceFree
Categories Graphics & DesignDeveloper Tools
Bundle IDcom.whitebreadgames.mapbake