Kururi Post
Kouki Saito · Games
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Chart standing · US
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About
Turn the box a quarter at a time, and the parcels inside slide down with gravity. Bring ◎ and + each to the mark that matches, and the delivery is done. That is the whole rule. But both parcels move at once, and a parcel can land on top of another. Deliver one first, and the other may lose the floor it needed. ■ 30 stages in six chapters The basics / Two parcels / Holding on / Thinking ahead / Mind the holes / The last run. Each chapter adds one new way of thinking. ■ One hold changes everything From stage 10 you can pin a parcel in place for a single turn. Which parcel, and when? That choice changes how a board is solved. From stage 21, holes appear — a parcel that falls in is lost. ■ Take your time No timer, no reflexes. Undo as many moves as you like. Stuck? Hints open up a little at a time: the plan, then the timing, then the next move. ■ Chase the shortest route Every stage has a shortest number of turns. Once it is delivered, tap "Play again" and go for it. • No network needed — plays offline • Collects no personal data
What's new · 1.3
- Optimized for iPhone Duo.
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