Arrow Draw – Random Teams
Johannes Lauber · Utilities
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Chart standing · US
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Who plays with whom? Put the phone in the middle and let it decide. Everyone pulls an arrow out from the middle, pointing at themselves. The arrow stays where it was pulled, so everyone can see which one is theirs without memorising a number. Then the app draws. HOW IT WORKS Swipe outwards from the middle, that's it. Several fingers at once work fine – nobody takes turns at a table either. Tap an arrow to put it back. Up to sixteen arrows fit on the table. TWO WAYS TO DRAW • Teams – everyone gets split up, two to six teams. Only what actually works is offered. • Spin the bottle – exactly one person is drawn. A pointer spins and stops on an arrow. THE RESULT STAYS READABLE The arrows don't move, they change colour. Who sits where is still there on the table, plus an overview of the teams. Not happy? Shuffle again without pulling anew. BUILT FOR IN BETWEEN No account, no sign-in, no setup. Open it, put the phone down, go. Just as quickly gone: close the app and the round is over. YOUR DATA STAYS WITH YOU Arrow Draw creates no account and stores nothing. There is no usage analytics and no crash reporting, no ads and no tracking. The draw runs entirely on your device – playing needs no connection. The only thing that ever leaves it is a message you type into the feedback form and send yourself.
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