탑과 용병단

KEUNSIK JANG · Games

5.0 3 ratings $1.99

Independent analytics for this App Store listing. AppTracker is not affiliated with KEUNSIK JANG.

Chart standing · US

Not currently charting in this storefront.

What changed · US

Listing changes AppTracker has observed for this app in this storefront — new versions, price moves, rating shifts, and store copy.

Oct 13, 2026
New version 1.18.1 → 1.19.1

Every battle ends within 3 minutes. The game runs on a new engine that puts far less load on your device, and your members now spend their days in a lounge at the Base. The Forge sorts your Stash for you. [Battles End Within 3 Minutes] - Every battle ends within 3 minutes. If neither side wins by then, the battle ends in Time Up and your party withdraws - Nobody dies in a Time Up. Fallen members come back with injuries only, and the HP they lost in that battle stays lost - After a Time Up the floor counts as not cleared and the party returns to the Base. Your haul stays intact - Plus 5 more in the patch notes [New Engine] - We rebuilt the game on a new engine. The screens and rules stay the same - From this update, iOS 17 or later is required. On iOS 16 devices, the current version keeps working - On our test device, the same battle took less than half the processing and about a third of the memory - Plus 5 more in the patch notes [The Base and the Lounge] - The Base screen has a new lounge window. Your members walk around the guild hall, sit down and rest - The Abyss perk and Abyss Rite entrances now share one Abyss tile, and the Shop has its own gold tile. The boss card and the Optional strip are gone - This week's boon shows as a gold chip above the lounge window - Plus 6 more in the patch notes [The Forge Sorts the Stash] - The Stash tab opens on the Forge. The smith sorts your gear into To equip, To keep and To melt - To equip lists the biggest upgrade for each slot of each member in your party. Equip all puts them all on in one tap - Into the kiln sells everything in To melt at the usual price with no confirm window. Tap Undo within 10 seconds to get the same gear back for the same gold - Plus 5 more in the patch notes [Daily Contracts Move to Rear Duty] - Daily Contracts are gone. Sending a member out each day for gold and reputation ends, and that share moves to Rear Duty - Each reputation tier adds 8% to Rear Duty rewards, including the chance to find Soul Embers - Below floor 100, the guild gets an early stipend in any week with at least one member on Rear Duty. It starts at 2,000 gold, shrinks as your best floor rises, and ends at floor 100 - Plus 4 more in the patch notes [The Abyss on One Screen] - The Abyss tile on the Base puts perks and rites on one screen. The top card shows the one thing to do now - The top card picks, in order, a perk you can open, a member ready for a rite, or a place to spend shards. Perks open with one tap on Open, with no confirm window - A rite starts with two taps: Abyss, then Open the rite for the member. Allies come from your last party, and Change swaps them - Plus 4 more in the patch notes [Balance Above Floor 300] - From floor 301, enemies have 20% less HP and 20% more attack. Battles are shorter, and your members take harder hits - Boss Hunt bosses and Personal Trial guardians are unchanged - Plus 1 more in the patch notes [Battle Forecast] - The forecast on the party and scouting screens (Dominant, Favored, Even, Risky, Deadly) matches real win rates for each floor range. In 1.18, parties won a Favored fight on floors 101 to 400 about one time in three - The Outpowered and Power edge tags follow the forecast, so Outpowered stops showing up next to a Favored forecast - The help text for both tags says whether you can win the floor - Only the forecast display changes. Battle results stay the same [Changed] - Members on the bench no longer lose morale. Wages and rest keep them going, and anyone you leave out for a long time will come to talk about retiring - Once a new version is out, a window in the middle of the screen tells you as the app opens. Tap Later and it comes back a day later - Plus 8 more in the patch notes [Fixed] - In battles with many summons, such as the floor 999 finale, some enemies vanished from the screen - Returning from the Material Dungeon without clearing its last stage still showed "Floor cleared" - Plus 9 more in the patch notes

Oct 10, 2026
New version 1.18.0 → 1.18.1
Oct 9, 2026
New version 1.17.0 → 1.18.0
Oct 5, 2026
New version 1.16.1 → 1.17.0
Oct 3, 2026
New version 1.16.0 → 1.16.1
Oct 2, 2026
New version 1.15.0 → 1.16.0
Sep 30, 2026
Rating ★ 0 → 5
Sep 30, 2026
New version 1.13.1 → 1.15.0
Sep 28, 2026
New version 1.13.0 → 1.13.1
Sep 26, 2026
New version 1.12.2 → 1.13.0
Sep 23, 2026
New version 1.11.2 → 1.12.2
Sep 22, 2026
New version 1.11.1 → 1.11.2
Sep 20, 2026
New version 1.11.0 → 1.11.1
Sep 19, 2026
New version 1.10.1 → 1.11.0
Sep 18, 2026
New version 1.10.0 → 1.10.1
Sep 17, 2026
New version 1.9.0 → 1.10.0
Sep 11, 2026
New version 1.8.0 → 1.9.0
Sep 9, 2026
New version 1.7.0 → 1.8.0
Sep 5, 2026
New version 1.6.4 → 1.7.0
Sep 4, 2026
New version 1.6.3 → 1.6.4
Sep 3, 2026
New version 1.6.2 → 1.6.3
Sep 2, 2026
New version 1.6.1 → 1.6.2
Sep 1, 2026
New version 1.6.0 → 1.6.1
Aug 31, 2026
New version 1.5.0 → 1.6.0
Aug 30, 2026
New version 1.4.0 → 1.5.0
Aug 27, 2026
New version 1.3.0 → 1.4.0
Aug 26, 2026
New version 1.1.0 → 1.3.0

Ratings breakdown · US

The star breakdown behind this app's rating in this storefront.

5★ 100% 3
4★ 0% 0
3★ 0% 0
2★ 0% 0
1★ 0% 0

Screenshots

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Competitors and close alternatives, as estimated by AppTracker.

About

You lead a mercenary company. A tower connects worlds. Travel through a ruined kingdom, misty bamboo forests and an empire of steel and gunpowder toward the dragon's nest. Conquer 50 floors, then enter the Abyss from floor 51. The climb continues beyond floor 100. [Recruit and grow] Meet mercenaries of many races and classes. Estimate their potential and assign training, rest and wages. Age, fatigue and morale affect your force. Distribute equipment and improve facilities before your next expedition. [Deploy and watch] Battles play out automatically. Choose who holds the front, who heals and who targets the enemy back row. Prepare your party and relics for each floor's mutations. [Remember your companions] Discover named heroes and their bond quests, along with growth, retirement, death and reincarnation. Meet other companies inside the tower to trade or fight. The chronicle and codex keep their stories. [Choose the next challenge] Material dungeons, weekly raids, Abyss contracts and perks offer new goals. Playable offline. No account required. No ads or subscriptions. One purchase takes you to the floor 999 ending. Optional in-app items (tips, cosmetics, paid heroes) are available. None are required to progress. 한국어 · English · 日本語 · 繁體中文

What's new · 1.19.1

Every battle ends within 3 minutes. The game runs on a new engine that puts far less load on your device, and your members now spend their days in a lounge at the Base. The Forge sorts your Stash for you. [Battles End Within 3 Minutes] - Every battle ends within 3 minutes. If neither side wins by then, the battle ends in Time Up and your party withdraws - Nobody dies in a Time Up. Fallen members come back with injuries only, and the HP they lost in that battle stays lost - After a Time Up the floor counts as not cleared and the party returns to the Base. Your haul stays intact - Plus 5 more in the patch notes [New Engine] - We rebuilt the game on a new engine. The screens and rules stay the same - From this update, iOS 17 or later is required. On iOS 16 devices, the current version keeps working - On our test device, the same battle took less than half the processing and about a third of the memory - Plus 5 more in the patch notes [The Base and the Lounge] - The Base screen has a new lounge window. Your members walk around the guild hall, sit down and rest - The Abyss perk and Abyss Rite entrances now share one Abyss tile, and the Shop has its own gold tile. The boss card and the Optional strip are gone - This week's boon shows as a gold chip above the lounge window - Plus 6 more in the patch notes [The Forge Sorts the Stash] - The Stash tab opens on the Forge. The smith sorts your gear into To equip, To keep and To melt - To equip lists the biggest upgrade for each slot of each member in your party. Equip all puts them all on in one tap - Into the kiln sells everything in To melt at the usual price with no confirm window. Tap Undo within 10 seconds to get the same gear back for the same gold - Plus 5 more in the patch notes [Daily Contracts Move to Rear Duty] - Daily Contracts are gone. Sending a member out each day for gold and reputation ends, and that share moves to Rear Duty - Each reputation tier adds 8% to Rear Duty rewards, including the chance to find Soul Embers - Below floor 100, the guild gets an early stipend in any week with at least one member on Rear Duty. It starts at 2,000 gold, shrinks as your best floor rises, and ends at floor 100 - Plus 4 more in the patch notes [The Abyss on One Screen] - The Abyss tile on the Base puts perks and rites on one screen. The top card shows the one thing to do now - The top card picks, in order, a perk you can open, a member ready for a rite, or a place to spend shards. Perks open with one tap on Open, with no confirm window - A rite starts with two taps: Abyss, then Open the rite for the member. Allies come from your last party, and Change swaps them - Plus 4 more in the patch notes [Balance Above Floor 300] - From floor 301, enemies have 20% less HP and 20% more attack. Battles are shorter, and your members take harder hits - Boss Hunt bosses and Personal Trial guardians are unchanged - Plus 1 more in the patch notes [Battle Forecast] - The forecast on the party and scouting screens (Dominant, Favored, Even, Risky, Deadly) matches real win rates for each floor range. In 1.18, parties won a Favored fight on floors 101 to 400 about one time in three - The Outpowered and Power edge tags follow the forecast, so Outpowered stops showing up next to a Favored forecast - The help text for both tags says whether you can win the floor - Only the forecast display changes. Battle results stay the same [Changed] - Members on the bench no longer lose morale. Wages and rest keep them going, and anyone you leave out for a long time will come to talk about retiring - Once a new version is out, a window in the middle of the screen tells you as the app opens. Tap Later and it comes back a day later - Plus 8 more in the patch notes [Fixed] - In battles with many summons, such as the floor 999 finale, some enemies vanished from the screen - Returning from the Material Dungeon without clearing its last stage still showed "Floor cleared" - Plus 9 more in the patch notes

Details

DeveloperKEUNSIK JANG
ReleasedAug 2026
UpdatedAug 2026
Version1.19.1
Size31.2 MB
RequiresiOS 16.4 or later
Age rating12+
LanguagesEnglish, Korean
Price$1.99
Categories GamesRoleplayingSimulation
Bundle IDcom.givepro.towerguild