Chart standing · US
What changed · US
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Price & rating history · US
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About
OMINOMICON — the forbidden data-grimoire A falling-block puzzle fused with a roguelite score-attack. Stranger, not faster. Blocks fall. Lines clear. Every cleared row shakes loose data fragments — the currency of corruption. Spend them on cursed relic-cards that bend the rules, and carry your hand through death after death until the last life is gone. Most block games get harder by speeding up. Ominomicon gets harder by changing what falls: every level adds a stranger piece to the bag, and then the familiar ones start disappearing. By the deep game you are stacking nothing but pentominoes — on a board that spends half its time upside down. THE RULES ARE FOR SALE • Twenty relic-cards: bombs, second holds, bag exorcisms, time running backwards • Your hand survives death — only the board resets • Exclusive pairs force real choices; no two runs build alike UNSTABLE GRAVITY • Every minute or so the field inverts and the pieces fall up • The power grid browns out just before it hits — learn to read the lights • Fight it with Gravitonics, or ride it with Surge Rider for triple score A ROSTER, NOT A SPEEDOMETER • 29 shapes, from the humble monomino to the full pentomino bestiary • Level 1 plays twelve friendly pieces; the endgame plays only the eighteen pentominoes • Only after the roster finishes mutating does the speed begin to climb • Global leaderboards via Game Center — all-time and weekly boards, every score cryptographically sealed • Dark synthwave soundtrack with cyberpunk voice work; the board glows on the beat • One-thumb portrait controls with haptics • Every effect — flicker, shake, glow — adjustable or off • No ads. No subscriptions. No internet required. Pronounced oh-mih-NOM-ih-kon — the stress lands where Necronomicon puts it. If you hear "om-nom-nom" instead, so does the grimoire. One-time purchase. Play forever.
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