Chart standing Β· US
What changed Β· US
Listing changes AppTracker has observed for this app in this storefront β new versions, price moves, rating shifts, and store copy.
About
Chainbreaker is a physics chain fighting game. Your weapons are two god-forged chains, simulated as real ropes with sag, mass and momentum β and every gesture you draw is answered by an arena full of ragdolls. FLICK, WRAP, LASSO, YANK Flick a chain and it cracks like a whip. Wrap a pillar and slingshot around it. Lasso a brute and yank him into his friends. Tether two foes together and let the physics write the joke. Nothing is canned: the ropes are simulated, the enemies have real mass, and no two hits ever land the same way. ANIME SPECTACLE, ZERO GORE Cel-shaded, animation-first combat, played half for spectacle and half for laughs. Enemies burst into embers, sparks and shards β stylized cartoon impact, no blood, ever. RUNS THAT FIT IN A POCKET Cold start to combat in under ten seconds. An arena run is three to five waves in two to four minutes; chain runs into a full circuit, take on the daily arena, and climb the leaderboards. Every run ends on a style rank and an ember payout β and a great run ends with an auto-captured clip, ready to share. THE FORGE Spend embers between runs to temper your chains at the Forge β new looks, new tricks, new physics to abuse. FREE, AND HONEST ABOUT IT - The first biome, the Emberdeep Foundry, is free. - One purchase unlocks every biome beyond it, all the way to the final sanctum. It is one-time and permanent β never a subscription β and it restores on a new device. - No ads. No energy. Nothing consumable for sale. If you came looking for a whip fighting game, a kusarigama fantasy, a ragdoll physics playground, or just eight seconds of perfect slapstick β the chains are waiting. Terms of Service: https://adelyons.com/apps/chainbreaker/terms.html EULA: https://adelyons.com/apps/chainbreaker/eula.html Privacy Policy: https://adelyons.com/apps/chainbreaker/privacy.html Break something beautiful. Questions or ideas? dev@adelyons.com
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