Dino: The Game
William Whitehouse · Games
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Chart standing · US
What changed · US
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In-app purchases · US
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About
Everybody knows the little dino. It shows up when the wifi drops, you tap once, and suddenly you're jumping cacti until something goes wrong. This is that, but it's the whole thing now, not a way to kill three minutes. Same feel you remember. Tap to jump, swipe to duck, keep the run alive. What changed is everything around it. Some days you want the plain version, day rolling into night while the score climbs. Some days you want the moon, where you hang in the air a little too long. Some days the screen's flipped, or the fog rolls in and you're reacting to shapes, or the whole thing turns green like an old handheld. There's a mode that changes its mind every few seconds and one that just won't let your run end at all. You find your favorite. You come back to it. The longer you play, the further the world goes. The desert gives way to forest, then snow, then a city lit up at night. New characters turn up. A cat. A robot. A ghost that drifts instead of runs. Little stuff to find, some of it the game never mentions. No ads in your face. No timers telling you to come back later. No waiting. Just you, one tap, and a small dinosaur that has no intention of stopping. Go get your high score. Terms of Use: https://www.apple.com/legal/internet-services/itunes/dev/stdeula/
What's new · 1.1
Cross-app feature unlocks!
Details