Rune Board Battler
Shimmoto Kotaro · Games
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Chart standing · US
What changed · US
Listing changes AppTracker has observed for this app in this storefront — new versions, price moves, rating shifts, and store copy.
Fixed a startup crash on iOS 27. Improved controls and screen clarity. • Added card selection and placement guidance for new players during their first battles. • Made turns and the most recently placed card easier to see. • Added travelled routes and highlighted the next available map nodes. • Improved hero selection and deck layouts on smaller screens. • Made camp card actions consistent with shops and rewards. • Fixed losing a removal reward at the minimum deck size and overlapping attack-range labels.
In-app purchases · US
What this app sells inside itself, grouped by kind and priced for this storefront.
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About
◆ Place. Capture. Chain. Play cards onto a 4x4 board — if your attack beats the enemy's defense, you capture (flip) their card. From a captured tile, captures ripple onward to the next; the longer the chain, the more of the board flips in a single move. That satisfying chain reaction is the heart of the game. ◆ Four heroes, four very different games - Venom Witch: melt high defense with Poison, then capture in an avalanche - Chain Dancer: keep chain-captures flowing to seize the board at once - Swarm Queen: bait captures to flood the board, then crush with spawning minions - Wall Maiden: hold firm, then punch through with Pierce Passives and signature skills change how each hero plays completely. ◆ Relics — build your own way Relics you collect along the way define your strategy: raise chain rates, grant Pierce to Walls, boost specific tags, and more. Combine freely, including greedy, high-risk "quirky" relics. ◆ A 3-act branching map Battles, elites, bosses, shops, rests, treasures, and events. Your route is your strategy. Bosses bring act-specific terrain and gatekeeper gimmicks. ◆ The real game begins after you clear it Reach the top with a hero to unlock "Ascension" — higher difficulties where enemies grow stronger, plus new units unlocked on your first clear. There is also a fixed-seed "Daily Challenge." And beyond it all lies the "Abyss," a final gauntlet against the True Demon Lord. ◆ Snappy and offline A battle takes a few minutes. Suspend and resume runs anytime. Play with no internet connection. Turbo playback and prediction hints (toggle off once you are used to it) are included. Now — capture, get captured, and chain!
What's new · 1.0.12
Fixed a startup crash on iOS 27. Improved controls and screen clarity. • Added card selection and placement guidance for new players during their first battles. • Made turns and the most recently placed card easier to see. • Added travelled routes and highlighted the next available map nodes. • Improved hero selection and deck layouts on smaller screens. • Made camp card actions consistent with shops and rewards. • Fixed losing a removal reward at the minimum deck size and overlapping attack-range labels.
Details