Pocket Rumble: Army Raid RPG
HIROYUKI KANNARI · Games
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Chart standing · US
What changed · US
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Martial Artist • Fixed Dan rank not increasing. Each enemy a Martial Artist defeats in battles against field bandits or at a bandit camp now counts toward Dan (enemy heroes included). Options • Added "Bulk best gear: ask about unassigned" (OFF by default). When ON, auto-equipping all monsters asks whether monsters not in any squad should get gear too. Choose "Squads only" to equip only the monsters in Squads 1 and 2. Bug fixes • Fixed the Class Mastery breakdown jumping back to the top after every battle during Auto Battle. • The Monster Combo description now explains that combos are checked per squad and do not form when the monsters are split across squads. • Other minor fixes.
In-app purchases · US
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About
Command a huge army in a real-time auto-battle RPG. Pocket Rumble is a fantasy army RPG where you build a large party of heroes and captured monsters, explore the field, and fight in real-time auto-battles. Every village you liberate opens up a brand-new world. No ads. - Master a wide variety of jobs: Warrior, Martial Artist, Mage, Priest, Thief, Archer, Summoner, Necromancer, Zone-caster, and Tamer. There are currently 10 class lines, each promoting through 3 tiers for 30 jobs in total. Leveling jobs builds "Class Mastery" - permanent bonuses that make your whole army stronger the more you train. - Massive real-time battles: Form squads of heroes and monsters and watch your whole legion clash at once. Switch between two squads for tactical depth. - Front/back rows & attack priority: Place each unit and set who they target first. Matching elements and classes triggers Team Synergies. - Capture, recruit, fuse, evolve, awaken & reincarnate: Capture enemies, spend Souls to recruit, fuse to evolve, stack duplicates to Awaken up to 5 stars, then Reincarnate back to Lv1 for permanent growth (with auto-reincarnate). - Monster combos & gear refining: 38 special combo effects trigger when you pair the right monster species. Refine awakened gear for up to +50% on top of upgrades. - Dynamic invasion battles: Enemy squads can charge into your fight. Field bosses and bandits appear, too. - Save villages, cross worlds: Clear each village raid to unlock the next world - and raid the bandits' own fort in reverse. - Endless modes: Endless Raid (wave after wave) and Survival (infinite spawns) - climb the rankings. - Online weekly Arena PvP & Solo Arena: Register a defense squad for async PvP, or duel 1v1 per class system. - Lightweight mode keeps things smooth. Gather allies, refine your formation, grow your army, and save the world! Free to play with optional in-app purchases. No ads.
What's new · 1.2.18
Martial Artist • Fixed Dan rank not increasing. Each enemy a Martial Artist defeats in battles against field bandits or at a bandit camp now counts toward Dan (enemy heroes included). Options • Added "Bulk best gear: ask about unassigned" (OFF by default). When ON, auto-equipping all monsters asks whether monsters not in any squad should get gear too. Choose "Squads only" to equip only the monsters in Squads 1 and 2. Bug fixes • Fixed the Class Mastery breakdown jumping back to the top after every battle during Auto Battle. • The Monster Combo description now explains that combos are checked per squad and do not form when the monsters are split across squads. • Other minor fixes.
Details