Chart standing · US
What changed · US
Listing changes AppTracker has observed for this app in this storefront — new versions, price moves, rating shifts, and store copy.
Crowns moved to the bottom menu. It is its own tab now, and Trials moved there with it. The bottom menu has a More button. Some destinations open from there, including Automation and Root Designs. The bar was getting crowded, so anything new will live there. Crowns has been rebuilt. It is now a layer you fill up to a fixed amount and then carve, and its shop is down to three levers. Two upgrades that never appeared on screen are visible at last: Grove and Mycelium. They were declared but missing from the list, so they could not be bought. Upgrade rows now show what buying them gets you, with the value in green. Resin rows have a gauge and a percentage, so you can see how far you are from claiming. Automation rows now say what they automate. Every row used to carry the same sentence. Automation is never lost to any reset. An automation you had already earned could be put up for sale again; that is fixed.
Price & rating history · US
Reconstructed from the listing changes AppTracker has observed in this storefront, so each line starts at the first change on record.
Average rating
Screenshots
About
Rootflux is an idle growth game about sending roots deeper underground. Grow new roots, gather nutrients, strengthen your transport network, break through strata, and gradually build a wider and deeper living system. Features: - Idle nutrient growth over time - A root network that visibly expands as you play - Upgrades for transport, absorption, branching, and depth - Permanent growth through strata breakthroughs - Longer-term systems including seedfall, challenges, and automation Rootflux will continue to grow through frequent updates with new systems, balance changes, and usability improvements.
What's new · 0.5.106
Crowns moved to the bottom menu. It is its own tab now, and Trials moved there with it. The bottom menu has a More button. Some destinations open from there, including Automation and Root Designs. The bar was getting crowded, so anything new will live there. Crowns has been rebuilt. It is now a layer you fill up to a fixed amount and then carve, and its shop is down to three levers. Two upgrades that never appeared on screen are visible at last: Grove and Mycelium. They were declared but missing from the list, so they could not be bought. Upgrade rows now show what buying them gets you, with the value in green. Resin rows have a gauge and a percentage, so you can see how far you are from claiming. Automation rows now say what they automate. Every row used to carry the same sentence. Automation is never lost to any reset. An automation you had already earned could be put up for sale again; that is fixed.
Details