Chart standing Β· US
What changed Β· US
Listing changes AppTracker has observed for this app in this storefront β new versions, price moves, rating shifts, and store copy.
TWO NEW CHAPTERS β 40 NEW LEVELS, 460 IN ALL VANTAGE β THE ARCHER MOVES β’ For 420 levels you fired from the same spot. Not anymore. Every board in chapter 22 puts you somewhere new β a high perch, the far right edge, an island in the middle of the room β and the whole puzzle changes with the view. β’ No one-shot rooms: every level here takes at least two launches, even played perfectly. No lucky clears β every board is a plan. CROSSFIRE β TWO FRONTS β’ Chapter 23 turns it up: the room comes at you from both sides. One shot goes left, one goes right β or one flies flat while the other lobs clean over the roof. Standing somewhere that faces both ways is the puzzle. β’ The finale, Both Barrels, asks for five perfect launches from one small ledge. TELL US WHAT YOU THINK β’ A new "Rate the game" option in You β Settings: leave a star rating, add a comment, and drop your email if you'd like a reply β it comes straight to the team. β’ Loving it? We'll point you to the store. Not loving it? Your feedback comes to us instead, so we can fix what bothered you. AND β’ The leaderboards grew with the campaign β 2,300 stars are now out there to earn. β’ All 40 new levels are certified beatable β and beatable well β before shipping, like every level before them.
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About
Doodleforce is a trick-shot physics puzzler built around one simple, satisfying loop: aim, bounce, and pop. Line up your shot, read the bounce, and clear every target in as few launches as you can. Every level is a clean sketchbook page β no flashy noise, just clever physics you can feel. 460 LEVELS, 23 CHAPTERS Work through 460 hand-built puzzles across 23 chapters, each introducing new twists β moving platforms, magnets, portals, switches, brittle floors, wind and more. Earn up to five stars a level by solving it fast and under par. The late game bites: Masterclass is a boss rush of every earlier chapter's signature trick, Vantage moves your archer to a new firing spot on every board, and Crossfire makes you fight on two fronts at once β no room in either falls to a single shot. FOUR TOOLS, ONE PERFECT SHOT Switch between four launchers β the bow, golf ball, tennis ball and bomb β each with its own weight, bounce and arc. The right tool at the right angle turns an impossible puzzle into an "of course!" A NEW CHALLENGE EVERY DAY The Daily Challenge serves a fresh puzzle every 24 hours. Post your time, build a streak, and climb the leaderboards β today, this week, and all-time. FREEHAND β THE PAGE DRAWS ITSELF Endless generated puzzle pages, each named by a short seed code. Targets arrive in waves, and the next wave starts sketching itself the moment you clear the one in front of you β fire into the sketch and the shot lands as it inks in. Every page replays identically from its code, so a shared link is a race on the very same board. Clear a page and it joins the Community list for everyone to take on. A new Weekly page every Monday, with its own board. BURST β NINETY SECONDS OF RAPID FIRE Balloons rise, lean and cross at their own speeds: combos climb to Γ4, gold balloons pay five times more, and a hot streak ignites Frenzy β ten golden seconds where everything counts double. Every Monday brings a new Weekly run, the same for everybody, from a roster of nine β CLASSIC 90, MARATHON 180, OVERFLOW (no clock β survive until the page fills), STORM and more. Or practice your way: ninety seconds or endless, full kit or bow or bomb alone. LEADERBOARDS THAT INCLUDE YOU Every board shows the top players plus the five either side of you β you always see where you stand. Follow up to 30 friends privately with invite links, switch any board between Everyone and your Following list, and react to great runs with emoji. Get told when a friend passes you β while today's daily is still open. WATCH ANY RUN BACK Every finished run can be replayed β the real physics, the exact shots. Share yours to the leaderboard and let others study how you did it. BUILD YOUR OWN LEVELS The Level Editor hands you the same tools we used to build the campaign. Place targets and hazards, wire up switches and lifts, set your star times, then Live Test instantly. Publish your best and share them with anyone by a short level code. PLAY THE COMMUNITY Browse player-made levels and cleared Freehand pages, play anything by its code, and like the ones you love. TRACK EVERYTHING Chase 146 player and 50 creator achievements, and watch your career stats β stars, clears, streaks and solve times β add up. PLAYS IN YOUR LANGUAGE English, German, Spanish, French, Hungarian, Italian, Japanese, Korean, Dutch, Polish, Portuguese, Romanian, Russian, Vietnamese and Chinese. Pick one in Settings, or let it follow your phone. YOURS, EVERYWHERE Play as a guest in seconds, or sign in with Apple or Google to sync progress, stars and creations across devices. BUILT TO BE KIND The whole campaign plays offline. Reduced-motion, colorblind-safe and high-contrast options. Ads are small sponsored cards, clearly marked, that appear occasionally beside the win and pause screens and in the level-browse lists β never full-screen, never mid-run, and never beside the daily or weekly boards. One purchase, Doodleforce Complete, removes them for good. Aim. Bounce. Pop. Made by Fluttech.
What's new Β· 1.7.0
TWO NEW CHAPTERS β 40 NEW LEVELS, 460 IN ALL VANTAGE β THE ARCHER MOVES β’ For 420 levels you fired from the same spot. Not anymore. Every board in chapter 22 puts you somewhere new β a high perch, the far right edge, an island in the middle of the room β and the whole puzzle changes with the view. β’ No one-shot rooms: every level here takes at least two launches, even played perfectly. No lucky clears β every board is a plan. CROSSFIRE β TWO FRONTS β’ Chapter 23 turns it up: the room comes at you from both sides. One shot goes left, one goes right β or one flies flat while the other lobs clean over the roof. Standing somewhere that faces both ways is the puzzle. β’ The finale, Both Barrels, asks for five perfect launches from one small ledge. TELL US WHAT YOU THINK β’ A new "Rate the game" option in You β Settings: leave a star rating, add a comment, and drop your email if you'd like a reply β it comes straight to the team. β’ Loving it? We'll point you to the store. Not loving it? Your feedback comes to us instead, so we can fix what bothered you. AND β’ The leaderboards grew with the campaign β 2,300 stars are now out there to earn. β’ All 40 new levels are certified beatable β and beatable well β before shipping, like every level before them.
Details