Chart standing · US
What changed · US
Listing changes AppTracker has observed for this app in this storefront — new versions, price moves, rating shifts, and store copy.
- Sage Owl now grants up to +20 Barrier, and the Level 100 Diplomacy milestone now grants +10 Barrier. - Cauldron bonus breakdowns now show active Hearth and Crucible magnitude multipliers. - Insight, Epiphany, Breakthrough, and Eureka tooltips now show a breakdown of every bonus contributing to their drop chance. - Reduced the Action XP Spillover shop cost by half. - Removed redundant "x1" quantity labels from item sources and action, Combat, and Scavenging drop displays. - Scavenging drop rates now consistently display the quantity before the drop chance. - The MAX label on fully leveled skill bars is now white for better contrast against the gold background. - Equipped items in Storage now have a yellow outline, making them easier to identify at a glance. - Item tooltips now label recipe uses with the relevant skill name instead of generic "Skill" or "Crafting" labels. - Chronomancy Timeline cards now show Stability progress toward the next Era Level instead of repeating the current level. - The Appraisal material selector now remembers the Hide Unowned setting for the current session. - Fixed Action Level totals overflowing off-screen in the Game Log Skills modal. - Scavenging and Diplomacy location searches can now find locations by entering their Difficulty level. - Added a compact legend to the bottom of the Scavenging screen explaining the curio and unique Artifact discovery icons. - The Combat map location drawer now places Travel Here above the enemy details and includes arrows for browsing accessible locations by Difficulty. - Refined the Combat map location drawer with a compact Conquest chip, denser Enemy and ability details, centered browse arrows, and smoother location switching. - Fixed Combat quick actions being forced open and temporarily ignoring the close button on the first visit. - The Combat location-selection button is now hidden on the main battle view and appears without animation when the World Map is opened. - Guide modal sections now span the full width of the modal for a cleaner, more cohesive layout. Thanks for playing! Please don't hesitate to reach out if you have any problems!
Price & rating history · US
Reconstructed from the listing changes AppTracker has observed in this storefront, so each line starts at the first change on record.
Average rating
Ratings breakdown · US
The star breakdown behind this app's rating in this storefront.
Screenshots
About
Train Skills. Recruit Wizards. Conquer Foes. An idle/incremental RPG with deeply interconnected skills. Your skills feed the frontlines: Attunement, Summoning, and Sigilry power your wizards as they fight across an elemental hex map. Your skills feed the supply lines: Research, Runecrafting, Alchemy, Mercantile, and Scavenging keep the resources flowing. And skills you won't find anywhere else, like Chronomancy, Diplomacy, and Appraisal, tie it all together. Burn Runes in the Runic Cauldron. Train wizards at the Academy. Sell surplus goods on the Bazaar. Collect hundreds of items that fuel both your skilling and your combat. Your guild keeps working while you're offline.
What's new · 2.1.0
- Sage Owl now grants up to +20 Barrier, and the Level 100 Diplomacy milestone now grants +10 Barrier. - Cauldron bonus breakdowns now show active Hearth and Crucible magnitude multipliers. - Insight, Epiphany, Breakthrough, and Eureka tooltips now show a breakdown of every bonus contributing to their drop chance. - Reduced the Action XP Spillover shop cost by half. - Removed redundant "x1" quantity labels from item sources and action, Combat, and Scavenging drop displays. - Scavenging drop rates now consistently display the quantity before the drop chance. - The MAX label on fully leveled skill bars is now white for better contrast against the gold background. - Equipped items in Storage now have a yellow outline, making them easier to identify at a glance. - Item tooltips now label recipe uses with the relevant skill name instead of generic "Skill" or "Crafting" labels. - Chronomancy Timeline cards now show Stability progress toward the next Era Level instead of repeating the current level. - The Appraisal material selector now remembers the Hide Unowned setting for the current session. - Fixed Action Level totals overflowing off-screen in the Game Log Skills modal. - Scavenging and Diplomacy location searches can now find locations by entering their Difficulty level. - Added a compact legend to the bottom of the Scavenging screen explaining the curio and unique Artifact discovery icons. - The Combat map location drawer now places Travel Here above the enemy details and includes arrows for browsing accessible locations by Difficulty. - Refined the Combat map location drawer with a compact Conquest chip, denser Enemy and ability details, centered browse arrows, and smoother location switching. - Fixed Combat quick actions being forced open and temporarily ignoring the close button on the first visit. - The Combat location-selection button is now hidden on the main battle view and appears without animation when the World Map is opened. - Guide modal sections now span the full width of the modal for a cleaner, more cohesive layout. Thanks for playing! Please don't hesitate to reach out if you have any problems!
Details