GrainHeads
Andrei Nevar · Music
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Chart standing · US
What changed · US
Listing changes AppTracker has observed for this app in this storefront — new versions, price moves, rating shifts, and store copy.
PERF — record your fingers Sampl mode has a new PERF section next to PLAY, with Record, Replay and Clear. Arm Record and the take starts on the next bar; disarm it and the take runs on to the end of that bar, so a loop is always whole bars, up to eight. Replay then switches on by itself and plays every finger back where it was — the zone it held and how high it sat, so the vertical macros move just as they did. A circle on the waveform shows each replayed finger. Arm Record again to overdub. A loop holds up to ten fingers; after that, each new finger replaces the oldest one from an earlier take. Clear erases the loop. Each playhead keeps its own loop, and it is saved with your preset — in the app and in the AUv3.
Ratings breakdown · US
The star breakdown behind this app's rating in this storefront.
In-app purchases · US
What this app sells inside itself, grouped by kind and priced for this storefront.
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About
GrainHeads is a granular synthesizer that turns any sound into something entirely new. Built for sound designers, musicians, and experimental producers who want deep, hands-on control over texture and motion. Multi-source granular engine Load material into four sample slots and deploy independent playheads — each targeting its own source. Blend, crossfade, or dynamically switch between samples using modulation. The result: rich, multi-layered textures that evolve continuously without repetition. Shape every grain Each playhead carries a full set of granular parameters — position, scan speed, grain size, pitch, chance — plus a drawable grain envelope. Sculpt transient character using splinter or Bézier curves for anything from soft clouds to sharp, percussive fragments. Modulate everything, from everywhere A summing modulation matrix lets multiple sources target the same parameter simultaneously. Assign LFOs, envelopes, and sequencer lanes to virtually any control — including sample slot selection, filter cutoff, and even other LFOs. Filter envelopes add per-step timbral motion in Sequencer mode. Sequencer with parameter lanes Go beyond note patterns. The step sequencer locks any parameter per step — pitch, position, filter, grain size — with polyrhythmic lengths and clock divisions. Each playhead runs its own sequence independently. Macros for expressive control Four macro axes map multiple parameters to simple X/Y gestures — Time Smear, Spatial Bloom, Degradation, Complexity. Combined with the 4-finger 2D touch pad controlling up to 8 parameters, GrainHeads becomes a performance instrument. Effects that reshape the signal A re-routable effects chain includes delay, reverb, lo-fi degradation, and filtering — with adjustable signal flow so effects interact in the order you choose. Key Features • AUv3 instrument and effect plugins — use standalone or inside your DAW • Up to 8 independent granular playheads • 4 sample slots with per-playhead source selection • Drawable grain envelope (splinter / Bézier curves) • Summing modulation matrix — multiple LFOs, envelopes, and sequencer lanes per target • LFO-on-LFO modulation for deeply nested movement • Step sequencer with parameter locking and polyrhythmic clock divisions • Filter envelope per step (Sequencer mode) • Per-playhead dual Moog-style ladder filter (self-oscillating, with overdrive) with link and mirror modes • 4 macro axes (X/Y pads) for multi-parameter gestures • Re-routable effects section (delay, reverb, lo-fi, noise, limiter) • Scale quantization — chromatic, major, minor, and exotic modes • Dice — one-tap randomization for instant inspiration • Ableton Link • Import/export presets • Customizable look and feel PRO version unlocks loading external samples and microphone recording. GrainHeads turns granular synthesis into a hands-on instrument — not a menu-diving exercise.
What's new · 5.1
PERF — record your fingers Sampl mode has a new PERF section next to PLAY, with Record, Replay and Clear. Arm Record and the take starts on the next bar; disarm it and the take runs on to the end of that bar, so a loop is always whole bars, up to eight. Replay then switches on by itself and plays every finger back where it was — the zone it held and how high it sat, so the vertical macros move just as they did. A circle on the waveform shows each replayed finger. Arm Record again to overdub. A loop holds up to ten fingers; after that, each new finger replaces the oldest one from an earlier take. Clear erases the loop. Each playhead keeps its own loop, and it is saved with your preset — in the app and in the AUv3.
Details